Universalist I tend to just use a bow and it doesn't have as much to play around with. Might/Sorc works too and can be fun but you have to know which skills not to take with the Fae Gorta (and also the bugged might skill but probably you'll never drop to 20% towards late game anyway). 1. r/kingdomsofamalur.
Kingdoms of Amalur: Re-Reckoning (Remaster) Impressions. In this Kingdoms of Amalur Remaster Review, we'll be talking about our opinion and experience playin
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Amplifier316 11 years ago #3. I find that for me long sword is best. Obviously it slashes much faster than the other 2 options, which i find helps a lot cause i'm not stuck waiting for a long haymaker swing of an animation before i can put my shield up, or roll out of the way of enemies attacks.
In my opinion, there are two candidates for your "best" destinies: Blademaster and Shadowcaster. The Blademaster is the top tier of the Might/Finesse. With this Destiny, you will become a master
Return to Amalur. Kingdoms of Amalur was created by bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion creator Ken Rolston. The game is best known for an unmatched level of player choice, including countless character customization combinations, as well as a rich story filled with a myriad of side
Pure might hammer and shield ^-^. Stagnation is hopes remains. EmperorBlack 3 years ago #5. Pure mage Almain character so far is my first onemostly using Staff and Chakram weapons. I made a 2nd character a little while ago that is the Dokkalfar (basically a Dark Elf), and he will more than likely be Finesse + Sorcery, and mostly using
Need to get the arrows in your quiver, and piercing arrows for reliable damage on all enemies. Plus, (can’t remember what it’s called) top right talent in Finesse tree causes massive damage to bleeding enemies with a Chance. For an early all ranged build, try Chakrams and Bow.
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kingdoms of amalur re reckoning best class